

They all look different, but in truth it makes absolutely no difference how it looks. You make legs 20 meters high above your character's head and he'll walk exactly the same as if you had made normal legs.Īlso doesn't seem like you can control leg/arm size (muscle vs skinny, etc.). I would have expected different size/shape of legs affecting running, speed, jumping, etc. Legs logic for instance seems to choosing the legs which have +2 for speed instead of +1. How do you control body size? Once I reduce/elongate the spine I'm left with a spaghetti snake-like creature.Ĭan't add one only one arm? Only in pairs? Just don't put the feet 5 meters in front of the center of mass and don't or 10 meters long arms in front of your creature. Why would 99% creatures topple over? Obviously if it has two legs it can balance. Saturn (from Earthbound) earlier in the day. Mine is 'Agreschn', like usual.Īnybody seen any neat looking creatures? I saw that somebody had created a Mr.
SPORE MY SPORE CREATIONS FOLDER FULL VERSION
If I could get this to work on my desktop, I'd definitely purchase the full version but until then I'll stick with the trial on my laptop.Īlso, what are people's usernames for the Sporepedia? Be cool to check out people's creations. of course, it's loaded up with spines and whatnot, but I feel kind of bad making them like that. It should not be possible to put a single eye on a creature's stomach and a pincer mouth below that. Although, I did feel kind of guilty and could feel my "sinning against nature" bar increasing with all the fun I was having. no joy.Īnyways, did have some fun with the two creatures I created.

Tried running the desktop with the suggested 1024x768 res, tried it windowed, fullscreen, safe mode, nada. My laptop has crappy Acer graphics drivers and the latest DirectX stuff, while my desktop has the latest ATI and DirectX drivers so it's baffling as fuck to say the least. I can get this to run on my laptop but not on my desktop for some reason.
