


The only way you can truly defend the Old City Wall is by reclaiming the Old City itself - no easy feat. Because the Allies can now spawn out of the Old City, don't expect this wall to stick around for very long. Once the Allies take the old city, you must defend the wall. It is often a deathtrap due to its vulnerability. This can allow an engineer to bypass most of the Axis defences and go straight for the anti-tank guns. Old City Water Pump: This network of caves leads right to the Axis stronghold, and therefore, if the Axis focus all their efforts in defending the old city wall, they can neglect to defend the cave entrance.Some players can try to hop across the wall by using a small platform on the left side of it, but the difficulty of using this platform varies from server to server. The Allies must dynamite this wall to proceed further. Old City Wall: This wall blocks passage to the Axis fortress and the anti-tank guns.Since it is enclosed, a lot of close-quarters fights occur here - knives, flamethrowers, and grenades lobbed in from the outside all are effective. It is enclosed in a building with two entrances - across the main streets, or through an alleyway. Old City: This spawn often switches sides.Efforts are best concentrated on the Old City. Oasis Water Pump: This water pump is easily built by the Allies and, due to the proximity of the Allied spawn, is difficult to disable by the Axis.Additionally there is a ladder leading right up behind the Axis gunner, making it easy to man the machine gun, but also very easy to access for the enemy. The vulnerability of this machine gun, however, is quite apparent since any Allied players inside the garrison itself can easily come from behind and kill the machine gunner. The section with the anti-tank guns is covered by a 360 degree machine gun, and a command post near the north anti-tank gun. These stairs can be bypassed by taking another route up the garrison (there are a few stairs leading up into it) and then taking the long way. The two guns are positioned on the upper floor of the latter section, accessible primarily by stairs. The garrison is in a large pit surrounded by cliffs, and is separated in two parts - the Axis Spawn point area, and the section with the anti-tank guns. Both routes lead to the entrance of the Axis garrison, containing a spawn point just behind the garrison walls. Past the Old City Wall is a large building with an upper route and a lower route.

The first water pump the Allies must repair.
